In partnership with Latitude the New Statesman will host a panel discussion across the weekend on the subject of Storytelling: Can games ever be better than books?'
We've come a long way since Pac-Man. Now some games are using fragments of video or audio to tell stories about topics like parenting, illness or loss. At the same time, though, others remain focused entirely on old-fashioned adventure stories, or dispense with narrative altogether.
So can games truly compete with traditional story-telling media? Or in attempting to do so, do they just neglect what games are really good at? The panel includes:
Ellie Gibson is an award-winning video games journalist who has worked in the industry for over a decade. She is currentlythe associate features editor at Eurogamer. net, the UK's leading independent games website.
A veteran video games journalist and writer, Keza MacDonald is currently editor of Kotaku UK. She has an MA in comparative literature, and has always been fascinated by the intersection between literature and games.
Barry Meade has been developing games since he started out as an artist and animator in 1992. In 2008, he founded Fireproof Studios, the company responsible for the BAFTA-winning puzzle game The Room.
Peter Molyneux is an industry legend and, through games such as Black & White and the Fable franchise, the creator of the 'god game' genre. He is currently the owner of 22cans, the studio he co-founded in 2012.
Siobhan Reddy is studio director of Media Molecule, the company responsible for the award-winning platform game Little Big Planet. Having been in the games industry since her teenage years, she's also worked at developers including Spike Wireless, Perfect Entertainment and Criterion.
The debate will be chaired by the New Statesman's Jonn Elledge.